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Changelog 4.3.4


rev. 5331 Author: Jenova :: 2017-03-03 12:42

Firelands - Lord Ryolith:

  • When the battle starts he should always move forward. If by any chance he still does sometimes a 180 degree turn please report it.
  • Volcanoes that are in front of the boss within a 90 degree range have a priority to be activated
  • The maximum range of the platform has been increased. Players have a little bit more space before Ryolith starts drinking magma.
  • Magma Flow DMG from volcanoes now has a CD after knocking the player up, this should give players more time to move from the Magma Flow before they get hit a second time.
  • Liquid Obsydian are now less responsive and need to be closer to the boss to get Fused, this should give players more time to kill them.
  • Sparks and Fragments will now be stunned for 3 seconds after being summoned

Firelands - Maordomus:

  • Leaping Flames will now properly announce who is the target
  • Leaping Flames will now always leave the AoE directly on the ground
  • Seariong Seeds should now remove Concentration. Please test and report if any new bugs show up.
  • Concentration should now also be granted to pets.

Firelands - Ragnaros:

  • Living Meteors should now be immune to Death Grips pull mechanic
  • Lava Wave should now only deal DMG once

BoT - Theralion and Valiona:

  • Small change to Devouring Flames, this should reduce the chance the boss has to turn around during Devouring Flames

rev. 5327 Author: Bandysc :: 2017-02-28 02:07

[Core/Scripts] Implemented cinematic scripts

  • Dropped old event AI cinematic scripts

rev. 5326 Author: Bandysc :: 2017-02-28 02:05

Add table waypoint_creature_data for waypoints per guid

  • Stop falling if corpse is removed (can happen when alive unit is despawned instantly in air) [by xinef]

rev. 5325 Author: Bandysc :: 2017-02-27 02:15

Ported spell queue from TBC

rev. 5324 Author: Bandysc :: 2017-02-26 20:30

  • Implemented aura scripts in SAI
  • You can now set vehicle exit position in aura apply/remove handler

rev. 5323 Author: Bandysc :: 2017-02-25 19:58

Added tables for holding smart script projects

  • Paths from waypoint_creature_template_data will send actual point id in MovementInform

rev. 5322 Author: Bildo :: 2017-02-22 23:11

Toy:

rev. 5321 Author: Bildo :: 2017-02-19 14:16

Trinket:

  • Fixed cooldown for trinket The Hungerer (heroic version)
  • Fixed my mistake in End Time

rev. 5320 Author: bandysc :: 2017-02-13 20:27

Fixed fail with Feronas Sindweller gossip

rev. 5319 Author: Bildo :: 2017-02-12 21:48

Quel'dar

  • Scripted scene for Blood Elf
  • Correct requirements for quest (check if you don't have The Purification of Quel'Delar quest available again)
  • Add A Victory For The Sunreavers and A Victory For The Silver Covenant

Remember to clear cache!

rev. 5318 Author: Bandysc :: 2017-02-11 05:38

Added gossip texts in Kezan

Scripted mini event with Howard Grapplehammer in Kezan

rev. 5317 Author: Bandysc :: 2017-02-11 05:37

Added emote, mount, bytes1 field to creature table

Added command .npc select

rev. 5316 Author: Bandysc :: 2017-02-10 21:00

[Core/SmartScript] Fixed bug with inital update timer == 0

Eg. quest Magnets, How do they Work?

rev. 5315 Author: Bildo :: 2017-02-10 13:42

Quest:

rev. 5314 Author: Bildo :: 2017-02-10 00:13

Quest:

rev. 5313 Author: Bildo :: 2017-02-09 15:13

Darkshore:

  • Rewritten quest The Absent-Minded Prospector
  • Rewritten lore between Jr. Archaeologist Ferd, Prospector Remtravel, Archaeologist Groff and Aman

rev. 5312 Author: Bildo :: 2017-02-09 13:57

Hour of Twilight:

  • Spawn instance
  • Correct some npcs

rev. 5311 Author: Bildo :: 2017-02-08 13:27

Well of Eternity:

  • Spawn instance
  • Add abilities to trash
  • Add some waypoints

rev. 5310 Author: Bandysc :: 2017-02-08 04:12

Rescripted quests in Felwood:

  • Wanted: The Demon Hunter
  • A Destiny Of Flame And Sorrow
  • The Skull Of Gul'Dan

  • Added action SET_SCALE, ACTION_STORE_TARGET can now shuffle targets and limit saved amount

rev. 5309 Author: Bandysc :: 2017-02-07 23:02

Scripted properly quests Leave no tracks and

Stepping Up Surveillance

  • Fixed bug with TARGET_STORED in SAI
  • Fixed bug with ACTION_SUMMONED_CREATURE_DESPAWNS
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