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Changelog 4.3.4


rev. 3838 Author: Giq :: 2014-04-22 12:10

Battleground: Strand of The Ancients & Isle of Conquest

  • Vehicle: DMG scalling for all spells

Battleground: Isle of Conquest

  • Vehicle: Fixed spawn position after death
  • Vehicle: Added Immune for Stuns, Slows, etc.
  • Vehicle: Fixed dynamic faction refresh after entering a turret
  • NPCs: Added correct weapons

rev. 3837 Author: Wolffenstein :: 2014-04-21 23:02

Quest: Northern BarrensDustwallow Marsh

rev. 3836 Author: Wolffenstein :: 2014-04-21 22:30

rev. 3834 Author: Wolffenstein :: 2014-04-20 21:38

Core: Spells

  • Fixed coeffs for ALL player spells under 80 lvl.

rev. 3840 Author: qubuslabadz :: 2014-04-22 15:08

Magmaw:

  • Correct spawn position of Mangle Stalker
  • Correct some visual effects

rev. 3833 Author: Jenova :: 2014-04-20 17:22

Priest:

rev. 3831 Author: Armano :: 2014-04-20 05:54

Core:

  • Improve movement on chess event

rev. 3830 Author: qubuslabadz :: 2014-04-19 22:34

Magmaw:

  • fix fail in spell targeting (Pillar of Flames and Blazing Inferno), sorry

rev. 3829 Author: Armano :: 2014-04-19 16:10

Karazhan:

  • Partially implement Chess Event

Core:

  • Bind Sight, Mind Control, Share Vision effects will now correctly work for npcs.

rev. 3827 Author: qubuslabadz :: 2014-04-19 00:38

Ascendant Council:

  • now Frozen Orb cast Glaciate only when target has aura Frozen Target
  • correct Flame Torrent

rev. 3835 Author: Kiperr :: 2014-04-20 23:54

Quests: The Storm Peaks

Objects:

rev. 3832 Author: qubuslabadz :: 2014-04-20 17:15

Battleground: Strand of The Ancients

rev. 3828 Author: Jenova :: 2014-04-19 13:49

Priest:

  • Mass Dispel will now remove Invisibility from Mages and Camoflague from Hunters

Night Elf Racial:

  • Shadowmeld will now protect the player from spells already in flight

Shaman:

  • Searing Totem will now target the owner's target if it has the Flameshock or Stormstrike debuff

Hunter:

  • Deterrence should defend from every attack now

Rogue:

  • Blind shouldn't cause Combat

rev. 3826 Author: qubuslabadz :: 2014-04-18 23:00

Magmaw:

  • spell Pillar of Flames should target random ranged player now, only when there are more then 1 at 10 and 2 at 25 mode
  • spell Blazing Inferno should target random ranged player now, only when there are more then 3 at 10 and 8 at 25 mode

Core:

  • implement function SelectPlayerInInstance

rev. 3825 Author: qubuslabadz :: 2014-04-18 20:43

Magmaw:

  • Lava Parasite shouldn't target pet
  • correct timer Mangle

rev. 3824 Author: qubuslabadz :: 2014-04-18 17:47

Magmaw:

  • fix spell Pillar of Flame (now spawn 9 Lava Parasite)
  • fix spell Parasite Infection
  • fix threat Lava Parasite and Blazing Construct
  • probably fix Massive Crash
  • fix teleport to Magmaw (only work when player falls into the lava)
  • fix boss targets after Mangle
  • add immunity triggers and Blazing Construct

rev. 3822 Author: Jenova :: 2014-04-18 14:00

Hunter:

  • Traps will now be invisible for enemies. They will still be visible if the enemy is closer than 10 yards.

rev. 3821 Author: Wolffenstein :: 2014-04-18 09:21

Rogue:

  • Smoke Bomb will now remove stealth/prowl from enemies.

Hunter:

  • Master's Call will not be casted if pet is dead or not in line of sight.
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