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Changelog 4.3.4


rev. 3603 Author: Wolffenstein :: 2013-12-15 21:44

Npcs:

  • [Uldum] Fixed dmg of over 80 mobs, added 300 missing, fixed some models, added skills and movement

rev. 3601 Author: Kiperr :: 2013-12-13 17:53

Fix quest Don't Look Them in the Eyes

rev. 3599 Author: Kiperr :: 2013-12-11 13:27

rev. 3606 Author: Jenova :: 2013-12-16 00:53

Warlock:

  • Seed Of Corruption should give back a soulshard on explosion

Druid:

  • Wild Mushrooms should work better now and they should always explode.
  • FB DMG shouldnt be bugged anymore.
  • Rip DMG should be refreshed if duration is refreshed by FB

Hunter:

  • Serpent Sting DMG should be refreshed if duration is refreshed by Chimera Shot
  • Frenzy visual should appear only after adding talent to it

Warlock:

  • Immolate DMG should be refreshed if duration is refreshed by Hand Of Guldan
  • Corruption DMG should be refreshed if duration is refreshed by Everlasting Affliction

Rogue:

  • Rupture DMG should be refreshed if duration is refreshed by Serrated Blades

Paladin:

  • Seal Of Truth DMG should be refreshed if duration is refreshed

Priest:

  • Shadow Word Pain DMG should be refreshed if duration is refreshed by Mind Flay
  • Shadow Word Pain Heal should be refreshed if duration is refreshed by Chakra: Serenity

Warrior:

  • Shield Block will now give Critical Block if block goes over 100%

Atramedes:

  • stun from bell should land without delay
  • changes to phase 2
  • Searing Flames shouldnt bug anymore

More fixes soon. Need more tests.

rev. 3602 Author: Wolffenstein :: 2013-12-14 19:44

Quests:

Items:

rev. 3600 Author: Kiperr :: 2013-12-11 22:55

Quests:

Npc:

rev. 3596 Author: Kiperr :: 2013-12-10 16:42

Inquisiton from now will affect damage of Consecration.

rev. 3595 Author: Jenova :: 2013-12-07 13:31

Atramedes:

  • adding loot to Atramedes

rev. 3594 Author: Jenova :: 2013-12-07 12:40

Mage:

  • fix to Arcane Concentration

rev. 3593 Author: Jenova :: 2013-12-07 01:02

Core:

  • rooted PvE enemies will stop immediately after being rooted

rev. 3592 Author: Jenova :: 2013-12-05 23:45

Priest:

  • Barrier shouldnt move anymore

Atramedes:

  • some fixes to phase 2

rev. 3598 Author: Kiperr :: 2013-12-11 00:07

Quest:

Npc:

Glyph:

rev. 3591 Author: Jenova :: 2013-12-02 19:14

Rated BG:

  • minimal rate gain/loss changed to 1

rev. 3590 Author: Jenova :: 2013-12-02 17:35

Rated BG:

  • fixing bug where ppl with 1000 rate dont lose or get rate

rev. 3589 Author: Jenova :: 2013-12-02 16:42

Core:

  • Adding SpellScript function called GetAbsorbedDMG()
  • Adding spell attribute that allows spells to ignore resilience (full list of effected PvP spells can be found here - http://forum.atlantiss.pl/viewtopic.php?f=7&t=9976 - first post, first spoiler)

Warlock:

  • Unstable Affliction will NOT always crit after dispell

DK:

  • Scourge Strike will now deal Shadow DMG even if main part was absorbed

Druid:

  • Ferocious Bite fixed a bug where absorbs bugged DMG calculation making you hit weaker

Priest:

  • Shadow Apparitions should have higher range and should work better

rev. 3588 Author: qubuslabadz :: 2013-12-01 15:25

Priest:

  • Shadow Apparition DMG
  • Dark Archangel should give now 20% DMG bonus instead of 4%

rev. 3587 Author: qubuslabadz :: 2013-11-28 04:21

Ascendant Council:

  • fix Inferno Leap

Cho'gall: *add reward valor points

Maloriak:

  • prevent bug with change phase

rev. 3586 Author: qubuslabadz :: 2013-11-27 15:03

Chimaeron:

  • fix double hit Caustic Slime

Maloriak:

  • fix visible Magma Jets
  • fix threat adds Aberration
  • fix Flash Freeze in 25 man version

Cho'gall:

  • fix immunity adds

rev. 3585 Author: qubuslabadz :: 2013-11-26 21:56

Chog'all:

  • fix spell Consume Blood of the Old God (remove adds on phase 2)
  • now Conversion not hits player tanking Corrupting Adherent
  • fix bug after Mind Control ( now charge etc. should work fine after MC )
  • better implement Conversion ( now players not remain under charm )
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