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Changelog from 3 to 15 July

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Changelog from 3 to 15 July

Here you'll find a list of hotfixes that address various issues related to the recently released between 3rd and 15th of July 2013.

Battleground/Arena:

  • Fix problems with queue on arenas
  • Add spell check for rated battlegrounds
  • Fix typo in update personal rating
  • Twin Peaks will now required minimum 5 players
  • The Battle for Gilneas will now required minimum 5 players
  • Implement Achievement criteria:
  • ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_BATTLEGROUND
  • ACHIEVEMENT_CRITERIA_TYPE_REACH_BG_RATING
  • Preparing core to work with AV, IoC and SotA. Correct difficulty level for all levels.
  • Fix problem with sending faction flag
  • Change rated battleground 10v10 on 15v15 and vice versa will in wednesday every week
  • When you are in queue on rated battleground you cannot join other battleground or arena
  • Optimalize pet/totems etc visibility before start match on arenas
  • When rogue or druid will try to take flage on BG stealth buff will be instantly removed
  • Added 10% healing reduction on battlegrounds and arenas
  • Enemy Unit Frame should works (need test)

Core/Achievement:

  • Stay Chill
  • Parasite Evening
  • Achievement Parasite Evening
  • The Only Escape

Core/Mehcanic:

  • When channel spell triggering other channel on expire will work correct

Core/Movement:

  • Fix possible server crash

Core/Spells:

  • [Druid] Fix feral druid armor in Bear Form
  • [Paladin] Fix bonus from Inquisition for Hand of Light
  • [Shaman] Fix problems with Mana Tide totem
  • [Hunter] Wild Quiver will now work correct
  • Spells like Runescroll of Fortitude will now apply only on targets with required level
  • Fix problems with cooldown on items
  • [Rogue] Revealing Strike will now correct for different casters
  • [Hunter] Flare will detect other player correct
  • Fix problems with Fireball Barrage
  • Fix problems with infinity cooldowns like Stealth
  • [Mage] Mage's food will regenerate health and mana
  • [Warrior] When warrior use Intercept with talent Juggernaut Change will have 30 sec cooldown
  • Small changes in scaling spells
  • Fix problems with Soaked In Poison
  • Fix problem with Low Level target
  • [Rogue] Shadowstep will no longer usabled in root
  • [Hunter] Camouflage will now work correct
  • [Hunter] Improved Mend Pet will have a change to proc on each tick
  • [Death Knight] Shadow Infusion will now give only one stack per Death Coil
  • [Warrior] Sweeping Strikes will not removed after change stance
  • [Rogue] Vanish will apply stealth after remove buff by expire
  • [Warlock] Conflagrate will receive bonus from Immolate's addition ticks
  • Fix problems with spells which shouldn't receive bonus from spell mods
  • Implement SPELL_ATTR1_CHANNEL_TRACK_TARGET
  • Fix problem with changing orientation when npc channeling spell
  • Spell mods will be removed when spell is casted instead of when hit target
  • Divine Aegis will stack correct with remaining value
  • [Priest] Atonement when proc on priest heal will be reduced by 50%
  • [Druid] Lifebloom will not regenerate mana on expire or dispell (Patch 4.0.1 (2010-10-12): Mana cost reduced. No longer refunds 50% of mana. General healing increased. Can no longer be used on more than one person without Tree of Life form.)
  • Implement SPELL_AURA_INCREASE_SKILL_GAIN_CHANCE (fix Working Overtime)
  • [Rogue] Smoke Bomb will work correct
  • 6% Spell Power from now wont stack with 10% Spell Power buff.
  • Arcane Tactics and Ferocious Inspiration wont stack with each other anymore.
  • Inspiration and Ancestral Fortitude wont stack with each other anymore.
  • Devotion Aura and Stoneskin Totem wont stack with each other anymore.
  • Concentration Aura and Totem of Transquil Mind wont stack with each other anymore.
  • Some work on debuff stacking (evilface).
  • Dranosh'ar Overseer from now on will stop spaming in Orgrimmar.
  • Hunters won't receive expertise from Feasts
  • Fix attributes received from Well Fed. It should now be adjusted to your class/spec.
  • New cataclysm flask and elixirs stop stack with each other.
  • New cataclysm scrolls stop stack with older scrolls.

Core/Vehicle:

  • Fix problem when player leaving vehicl on transport

Core/NPC:

  • When you kill snakes from Snake Trap or Mirror Images you will not receive proc from killing

Core/ArenaTeams:

  • Fix problems with inspecting Arena Teams
  • Small improvements

Core/Arenas:

  • Fix problems with table at the end of match
  • Change formula for rating
  • Remove glow effect on arenas
  • Fix problems with scoreboard on arenas
  • Fix problems with visible pets on arenas before battle start
  • Table at the end of match will work correct (hack fix removed) 99% BLIZZLIKE!
  • Fix problem with personal rating when player entering arena team with rating above 0

Core/Player:

  • Fix problems with hit bonus from talents
  • Client will now display correct hit chance
  • Fix problems with cast spells after interrupt
  • Expertise should work correct
  • Range attacks can no longer be parried
  • Fix formula for extra ticks from DoTs/HoTs
  • Solve issue with levitation after dismount (like after go to BG)
  • Solve issue with reapplying spell cooldown after dismount withsummoned pet.
  • When you have enough Rated Battleground Rating you are able to buy items which require it
  • Implemented reset calculation and reset cap on conquest once per week
  • Add missing change to calculation (sorry)
  • Add currency precision for calculation
  • Fix typo with Working Overtime

Core/Items:

  • Fix problems with disappearing items after reforge
  • Now NPC Vendor can have unlimited item server-side but client will recieve only up to 150

Core/Instance:

  • All difficulty for cataclysm raids will share ID but if you want change difficulty everyone need to go out

Core/Misc:

  • Cleanup
  • Grant Level and Summon Friend from RAF should work now correct.
  • [Recruit a Friend] Correct experience received. Now it's 3x normal exp (doesn't work with rested).
  • Close Issue https://github.com/Atlantiss/AtlantissCore/issues/6954
  • Code cleanup, also fix some swimming issue for pets.
  • Add all items to vendors PvP
  • Code cleanup also some script optimizations.
  • Some movement improvements
  • Some code optimization, also Rescue the Stonefather... and Flint should look now better
  • More code cleanup/optimize
  • Next code cleanup/optimization
  • Clenup/optimization some scripts
  • code optimize
  • Cleanup and code optimize.
  • Optimize/cleanup scripts in wetlands
  • Duskwood code cleanup/optimization
  • Optimize many scripts..
  • Optimize some old code-scripts in westfall
  • Optimize scripts in Searing Gorge.
  • Optimize Silverpine Forest and Stormwind City scripts.
  • Optimize scripts in Stranglethorn Vale
  • Optimize many scripts in whole word.
  • Optimize random scripts in some zones.
  • Optimize scripts in ashenvale
  • Optimize scripts in azshara.
  • Flametower in Omnitron Defence System will work correct
  • Optimize midsummer festival
  • Optimalize npc special
  • Optimalize npc taxi
  • Optimalize npc profession
  • Optimalize npc innkeeper
  • [Dungeon Finder] Scripted "Satchel of Helpful Goods" - now you will always receive an item matching your class or an offpart. Also all dungeon finders should give rewards from now.
  • [Dungeons] Corrected XP awarded after killing a dungeon boss
  • Fix FPS dropping in Durotar.
  • Add performance logs.
  • Fix phase issue, also fix Vision of the past and many quest with phasing and vehicles.
    • fixed Atlantiss/AtlantissCore#6829
    • fixed Atlantiss/AtlantissCore#6301
    • fixed Atlantiss/AtlantissCore#6856
    • and more.

Dungeons/Raids:

  • Random issues
    • fixed lvl of all bosses
    • fixed Armor
    • Proto Behemoth is immune to whole control
      • fixed dmg on 10/25 mode
    • Block doors in raids
    • Adding loot to thrash and some bosses
    • Fixed Fireball Barrage on Halfus on each reset.
    • Fixed Fireball
    • Fix loot for Conclaive and Omnotron+
    • Fixed Fireball on Halfus Wyrmbreaker
    • Now mangled target after 30 sec will DIE!

  • Halls Of Origination:
    • Setesh:
      • Reign of chaos will now have a 15 yard radius (not only spawning under the boss)
      • logic fixes
    • Isiset:
      • will now cast Astral Rain more often in every next phase (if astral rain add wasnt killed)
    • Ammunae:
      • seeds will now energize ammunae (healing him and increasing dmg/energy)
      • timers changed
      • will now be immune to spore DMG
    • Ptah:
      • timer and flamebolt was increased bo 12 seconds, will not spam it anymore
    • Fix Inferno Leap in boss Rajh
    • Fix Achievement:
      • I Hate That Song
      • Sun of a....
      • Straw That Broke the Camel's Back

  • Throne of the Tides:
    • Erunak&Mindbender:
      • script reworked
      • Mindbender will now release players under 50% on heroic
      • Mindbender will not increase his HP and DMG by 200% once entering a player
      • shouldnt bug anymore on heroic
      • timers changed

  • Baradin Hold:
    • Argaloth
      • Loot fix

  • Grim Batol:
    • Cave In is despawned after Forgemaster Throngus death.

  • Blackwing Descent:
    • Gameobjects (such as doors) will now work
    • Magmaw:
      • finally found out why Tank was falling to lava.
      • Probably fix Molten Tantrum
      • Fixed Magma Spit damage
      • Probably fix for Magmaw throw when using pincers.
    • Omnotron Defense System:
      • fixed Barrier now after destroy Magmatron will cast Backdraft
      • Arcane Annihilator should be interuptable now
      • Poison Bomb is now not tauntable.
      • Unstable shield now each hit proc damage to attackers within 6 yards

  • Bastion of Twilight
    • Valiona:
      • fixed summoning Portals in encounter
      • now Valiona will fly correctly during Deep Breath phase
      • fixed visibility for players in Twilight Realm
      • Unstable Twilight won't aggro anymore. (Respawn 15 sec)
      • damage corrected
    • Theralion:
      • Engulfing magic should mirror damage/heal to nearest targets
      • Blackout deal damage after dispel/expire
      • damage corrected
    • Halfus:
      • Fixed stacking Dragon Vengeance
      • fixed Visual on Halfus dragons
    • Cho'gall:
      • added texts
      • added Coruption Bar on EnterCombat
      • added 10 min Berserk
      • scripted Fury of Chogall
      • scripted Shadow and Flame Orders (Chogall summon 2 Elemental which empower him 2 new abilities)
      • every 60 sec Corrupting Adherent is summoned (first on left side then on right) -> LOOP
      • fully scripted Corrupting Adherent
      • scripted Fester Blood
      • Added Support for Corruption Bar :
        • Corruption causes and amounts:
          • Dark Sickness - 5
          • Accelerated Corruption - 2 per second
          • Sprayed Corruption - 5 per 2 seconds.
          • Spilled Blood of the Old God - +5 per second of standing in it.
          • Congealed Blood of the Old God melee - 2 per hit.
          • Corrupting Crash - 10
          • Depravity - 10
          • Festering Blood - 5
          • Debilitating Beam - 2 per second.
        • Corruption of the Old God - 1 per tick.
        • fixed spawning Ooze if Corruption Adherent is alive Fester Blood target AOE Dot on him. If he die after 3 sec aura proc and summons 5 Ooze.
        • added Corruption on 25% 50% 75% 100%
        • scripted Malformation (need tests). Small tentacle is summoned on player's back and casts Shadow Bolt on random player.
        • scripted second phase. 4/10 (10/25) Darkened Creation are summoned to aid Cho'gall.
        • changed HP for Cho'gall. Fixed dmg.
        • added mechanic masks for Ooze. They can be only rooted or snared.
    • Fixed door opening/closing after encounter. It will works after release 2nd boss.
    • correct NPC hp,dmg

  • Throne of the Four Winds:
    • Last fixes to Conclave of Wind - battle should be 99% working
    • time to fix Al'Akir!
    • Rohash:
      • hurricane will now pick players up
      • during wind blast rohash will change orientation by 180
      • changed some timer
    • Anshal:
      • changed some timers
      • removing root hack fix
    • Nezir:
      • changed some timers
      • removing root hack fix

  • Shadowfang Keep:
    • Fix reset Lord Godfrey
    • Fix incorrect progress criteria in achievement Bullet Time
    • Both Horde and Alliance events should no longer bug

  • Magisters terrance:
    • Rewrite whole script
    • Solve small bug with first door

  • The Vortex Pinnacle:
    • Fix Unstable Grounding Field in Asaad
    • Fix Static Cling in Asaad
    • Fix Supremacy of the Storm now is uninterrupted in Asaad
    • Fix Achievement:
      • No Static at All
      • Extra Credit Bonus Stage
      • Fix Asaad in Vortex Pinnacle 

Zone/Quest:

  • [Goblin] Fixed Racial "Rocket Barrage"
  • [Dun Morogh (without Gnome starting area)]
  • Fixed chaining in the whole zone
  • Added texts to Jona Ironstock
  • Added text and abilities to Grik'nir the Cold
  • Added texts and abilities to Wayward Fire Elemental
  • Added phasing and mini event after completing quest "A Trip to Ironforge"
  • Added texts to Hands Springsprocket
  • Milo Geartwinge will now be saying texts during the flight instead of his plane
  • Added War Debate event in Kharanos
  • Added texts and abilities to Frostmane Scouts
  • Scripted Battle between Frostmanes and Kharanos Mountaineers
  • Fully Scripted "Ultrasafe Personnel Launcher" flight
  • Using "Ultrasafe Personnel Launcher" will now require having appropriate quest
  • Quest "Strike From Above" will now be completable easier
  • Fully Scripted Quest "It's Raid Night Every Night"
  • Yarlyn Amberstill will chase rabbit "Fluffy" saying random texts
  • Icy Tombs will no longer react after being attacked
  • Frozen Mountaineer will now make an emote and run few yards after being rescued
  • Added missing texts and abilities to Dark Iron Spy
  • Added missing texts and abilities to Captain Beld
  • Added abilities to Helm's Bed Surger
  • Dead Miners will now be dead :D
  • Rewritten scripts, added texts and abilities, scripted battle between Airfield dwarves and Dark Iron soldiers
  • Added auras, corrected Banner position and fixed exploit in quest "Rallying the Defenders"
  • Quest "Extinguish the Fires" will now be completable much easier
  • Scripted General Grimaxe fight
  • Iron Hammer Bomb will now be usable only during flight
  • Dark Iron Golems will no longer give experience
  • Lowered respawn for many mobs in the zone

  • Dun Morogh is now 99% Blizzlike.
    • Added missing texts to Frozen Mountaineers
    • Added waypoints to Ironforge Bombers
    • Ironforge Bombers will now drop bombs on Dark Iron mobs
    • Dun Morogh] Fixed Ultrasafe Personnel Launcher after zori's fixes :P Also Covert Operative in Kharanos won't move anymore

  • Lost Isles:
    • Fixed Quest "Don't Go Into the Light!"

  • [Quest] Kezan optimization
  • Quest NPCs Part 1 (exclamation mark + minimap target mark)
  • [Twilight Highlands] Add missing Crucible of Carnage spawns
  • Fix quest Death From Below in Arathi Highlands
  • [Tirisfal Glades] Fixed Problem with NPCs dying in quest "Recruitment"
  • [Desolace] Add Missing Lord Hydronis script
  • [Darkshore] Warlord Wrathspine should now run script when he's at 1% health and it shouldn't bug anymore.
  • Twilight Highlands Part 2. Also fixed Cauldron of Battle and added new SAI options
  • Twilight Highlands Herbs and Veins. You will be able to gatherthem from now.

  • Silverpine:
    • The Great Escape Fixed
      • proper flight
      • when u got somehow dismount valkir, u can finish quest by reaching sylvanas
  • [Stormwind] Anduin now will fly proper
  • Fix River Boat in Thousand Needles

Random issues fixes:

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